#pragma once

#include <iostream>
#include <string.h>
#include <stdio.h>
#include <list>
#include "Position.h"

class Movable: public Drawable {

	public:	virtual list<Position*> *  getTrajectory() = 0;
	public:	virtual void setTrajectory(list<Position*> * trajectory) = 0;
	public:	virtual void move(float timeMilis , float velocityModule) = 0;
};
